Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:UnrealEd viewport
From Unreal Wiki, The Unreal Engine Documentation Site
| This article is a stub. You can help Unreal Wiki by expanding it. |
The viewport is a floating/docked window that renders the current world, there are four kind of viewports Top, Front, Side and Perspective, which all have a toolbar with options of how to render the world.
Contents |
[edit] Toolbar
[edit] Realtime
When enabled the viewport will update all actors like in-game e.g. Emitters, Sounds, Fog, Animations will all be updated every tick.
[edit] Viewmode
- Top
- View the current world for this viewport from a top view.
- Front
- View the current world for this viewport from a front view.
- Side
- View the current world for this viewport from a side view.
- Perspective
- View the current world for this viewport from a 3D camera.
[edit] Rendermode
- Wireframe
- Render the current world for this viewport in wires.
- Unlit
- Render the current world for this viewport with no lights, all textures are rendered with the brightness of the texture itself.
- Lit
- Render the current world for this viewport with lights.
[edit] Shortcuts
The unreal editor provides many shortcuts to complete tasks faster. Here's a list of Mouse and Keyboard shortcuts related to the viewport.
[edit] Mouse
Shortcuts that require input from a mouse.
A
LeftButton

Release - Add actor here
L
LeftButton

Release - Add light here
LeftButton
Hold - Rotate camera left/right, move camera forward/backward
Release - Select actor/surface
RightButton

Hold - Move camera left/right, move camera up/down
MiddleButton
Hold - Draw a meter measure line
RightButton
Hold - Rotate camera left/right, rotate camera up/down
Release - Open context menu
Ctrl
LeftButton

Hold - Move all selected surfaces left/right, Move all selected actors in direction X

RightButton


Hold - Move all selected actors in direction up/down, Scale all selected surfaces(forward to scale up, backward to scale down)
RightButton

Hold - Move all selected surfaces up/down, Move all selected actors in direction Y
Alt

Hold - Make a square selection
Alt
LeftButton

Release - Apply texture to selected surface
RightButton

Release - Copy texture from selected surface

Hold - Move camera roll[edit] Keyboard
Shortcuts that require input from a keyboard.
F4 - Show the Object Properties window
F5 - Show the Surface Properties window
F6 - Show the Level Properties window
F7 - Recompile scripts
F8 - Show the Build Options window
Delete - Delete all selected actors
P - Toggle realtime preview
Visibility
B - Show/Hide active Brush
E - Show/Hide event lines
F - Show/Hide Fog
K - Show/Hide backdrop
O - Show/Hide Volumes
S - Show/Hide selection highlight
T - Show/Hide Terrain
W - Show/Hide StaticMeshes
Shift
Surface

B - Select all surfaces from current selected brush

C - Select all adjacent coplanar surfaces

D - Deselect all surfaces

F - Select all adjacent floor surfaces

G - Select all surfaces matching the current selected surface group

I - Select all surfaces matching the current selected surface items

J - Select all adjacent surfaces

M - Memorize all selected surfaces

N - Deselect all surfaces

O - Add all memorized surfaces to selection

Q - Reverse:Select all unselected surfaces and deselect all selected surfaces

R - Deselect all and select all memorized surfaces

S - Select all adjacent slants

T - Select all surfaces matching the current selected surface texture

U - Deselect all surfaces that are not memorized and select all memorized surfaces

W - Select all adjacent wall surfaces

X - Deselect all memorized selected surfaces and select all memorized surfaces that were not selected

Z - Select nothing (Broken?)
Actor

A - Select all actors

D - Duplicate all actors
Ctrl
A - Executes the Add toolbar button
B - Open brush (Broken?)
C - Copies all selected actors/text
D - Executes the deintersect toolbar button
E - Save map as
L - Save map
O - Load map
P - Play map
I - Executes the Intersect toolbar button
S - Executes the Subtract toolbar button
V - Paste the data from clipboard
W - Duplicate all selected actors
X - Cut all selected actors/text
Y - Redo last action
Z - Undo last action